

Runewords as most powerful ‘ordinary’ items, without any special affixes though.Usual completion bonus + Spell damage leeches 15% life Of course, once completed, perhaps partially completed, it should provide an unique affix, and that one can be really strong. Set and unique items shall be overhauled, that’s true, however just increasing numerical values is not the way - it shall be done by adding really unique affixes for unique items, like:ĭecrepify you apply lowers current life of an enemy by 33%,įor sets, there always should be a partial bonus for each given set, not only global one. Ofc this doesn’t fix the bad Elite ones but at least a good chunk would be adressed Instead of adding new items to the game you have this novelty through existing ones These items would also not only be acquirable by upgrading, it would also be added to the game table of drops This kind of system would help a lot of unique items to become way more interesting and for longer at the cost of an upgrade recipe (could be changes to fit the magnitude of upgrade)

Not only the base gets upgraded but there can be a buff to its affix or additional ones Meaning a Normal Unique now has a Exceptional and elite version Everything is on the same tier, so it makes sense that if there is an elite version of Death web there is an elite version of Ice blink with hell capabilitiesĪnd set that can be upgrade now have alternate versions Lore wise, there is no such thing as norm/nm/hell as much as normal/exceptional/elite.
